A cane with a crooked handle fashioned from oak and magically entwined with a bright green gem. Its core is stardust.
Mundane Use: Can be used like a simple club to strike opponents (or frustrating allies). Roll 1d6 for damage, range 10 feet. It can be wielded by any class. While the staff's magic prevents Shillelagh from being cast on it, it still counts as a magical weapon. The crook can also be used to reach things on tall shelves or to pull things closer.
Magical Use: Upon a successful acrobatics or athletics check, magic projectile attacks can be deflected back at the sender.
A roll resulting in an 19 or higher allows the cane's holder to target any creature in range.
*All magical damage will still be rolled by the spell's caster. The cane's power cannot change it.
*An constitution saving throw must be made when deflecting magical projectiles. If failed, the cane's holder and the target both take half damage.
*The cane's holder will